Posts Tagged ‘Larry Charels’

Our newest project

Larry vs. Kieu

Larry vs. Kieu

With a long hiatus on our second project “Super Smoothie” finally over and development almost complete, we are excited to post a new blog entry. Our design team has come up with our third title for the iPhone. I believe that this third project is going to be our biggest seller. We are developing a product that almost every iPhone user will likely need once they see it in action. With that said, if you see me driving a 2010 Chevy Corvette then you’ll just know that I was right.

Also we are expecting to add to the team today as we are about to go interview a new programmer! Wish him luck. If things work out, we will begin our 4th and most ambitious project yet! Stay tuned and thanks for the support.
Larry Charles

Getting up and running

It’s time to Goplay: I spent a year working as a Production Assistant on a AAA game, and after that experience I started a company that makes iPhone games. Project management has taught me a lot about the inner workings of a game company. I know that the projects that I manage now will never come anywhere close in scope to my last one so this will feel like a walk in the park. It has always been a dream of mine to start a company making video games and Apple has provided an amazing opportunity for me to do so. “They made me an offer I can’t refuse”.

Working on Popple: Popple is an amazing little game. It’s very hard to design a simple yet fun game, I mean I can rattle off game features for an MMO like it’s nothing, but really getting down a design for a simple arcade game is not so easy. Judging by the feedback I would say we are on to something with a lot of potential. I can say though that watching this product move from a design document to the first build was exhilarating. Then seeing the builds increase in features and polish is a sign of a dream of mine starting to come true. Also, I am so glad to have the teammates that I do. Everyone has been stepping up and going above and beyond what I expected to help get this game finished and this company all set up. It feels good to be a part of such a motivated force.

The future: If we reach our sales goal for Popple we will be able to acquire office space, full time employees and all of the other amenities a business needs but only for a few months. On a positive note though, if I had my team working on iPhone games for 8 hours a day 5 days a week we would turn out more titles in less time. So my goal for Goplay Games over the next few months is to just get established. I will be talking with some investors over the next two weeks to see if we can speed that process up a bit. Regardless the future looks very bright, gotta start wearing my shades again…

Larry Charles